(no title)
mogoh | 29 days ago
How good is the developer experience on a non-Apple platform really? Linux is my primary platform and my perception is, that allmost all of the swift eco system is for Apple. Libraries, tools, documentation, IDEs, tutorials, etc. all assume, that you use an Apple.
Can someone tell me who does not use an Apple-device and uses swift?
willhbr|29 days ago
I tried to write a websocket client: https://willhbr.net/2023/08/23/the-five-stages-of-swift-on-l... Then tried again 2 years later: https://willhbr.net/2025/10/13/the-6-2nd-stage-of-swift-on-l...
g947o|29 days ago
I should spend my time writing actual code and ship stuff, not debugging or finding holes in someone else's product.
WD-42|29 days ago
Rust wasn’t designed for any specific platform and you can tell. The ecosystem on Linux especially is fantastic.
sealeck|29 days ago
I suspect that Mozilla being the primary developer and sponsor for many years actually meant that compatibility with all major platforms was prioritised; Mozilla obviously care about stuff working on Windows, and run lots of builds on Windows + I imagine a number of Firefox developers (if not drive) at least own a Windows machine for testing Windows-specific stuff!
I call out Windows because I think generally software people go for Mac > Linux > Windows (although Mac > Linux may be slowly changing due to liquid glass).
myko|29 days ago
jiggawatts|29 days ago
rcarmo|29 days ago
I have been looking at the new Android support (don't have the link handy) and it's tempting, but I know Kotlin and always developed for Android with a bare Makefile and the JDK, so I don't need any fancy tooling...
afavour|29 days ago
It’s been years now but I wanted to create a Set with weak memory in its keys. Everything I read said “oh just use NSHashTable” and I dutifully did (it’s in Foundation) and then when I tried to cross compile it didn’t exist outside of Apple platforms. It’s not as if the import made it clear I wouldn’t be able to use it, but I couldn’t.
frizlab|29 days ago
All in all it’s not perfect yet, but it’s getting better, with intent to continue in that direction.
sparky4pro|28 days ago
I really tried to love Swift, but in the end I ended up with 1 project using Swift/SwiftUI, and all the other apps I started to write, I rewrote in Zig or Rust, because the Swift compiler kept giving me vague error messages with no hint which Swift file was the culprit or/and which line/column the error was.
YMMV