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arm32 | 26 days ago

Residential proxies are sketchy at best. How can you guarantee that your service's infrastructure isn't hinging on an illicit botnet?

discuss

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chadwebscraper|26 days ago

This is a good callout - I’ve tried my best thus far to limit the use of proxies unless absolutely necessary and then focus on reputable providers (even though these are a bit more pricey).

Definitely going to give this more thought though, thank you for the comment

dewey|25 days ago

There's a lot of variety in the residential proxy market. Some are sourced from bandwidth sharing SDKs for games with user consent, some are "mislabeled" IPs from ISPs that offer that as a product and then there's a long tail of "hacked" devices. Labeling them generally as sketchy seems wrong.

sfRattan|25 days ago

> Some are sourced from bandwidth sharing SDKs for games with user consent...

The notion that most people installing a game meaningfully consent to unspecified ongoing uses of their Internet connection resold to undeclared third parties gave me a good, hearty belly laugh. Especially expressed so matter-of-factly.

Thank you.

muwtyhg|25 days ago

> bandwidth sharing SDKs for games with user consent

What games are you aware of that do this? I want to make sure I have none of them installed.