I’m not sure I understand why creating the gradient is hard - use a phase transitioning heat pump to a high surface area radiator. The radiator doesn’t have to be hotter than the heat source the radiator just has to be hot, but given the fact we are talking about a space data center, you can certainly use the heat pump to make the radiator much hotter than any single GPU, and even use the energy from the heat cycle to power the pumps, but I imagine such a data center the power draw of the heat pump would be tiny compared to the GPUs.To be clear I’m not advocating KSP as a reality simulator, or that data centers in space isn’t totally bonkers. However the reality is the hotter the radiator the smaller the surface area for pure radiance dissipation of heat.
pclmulqdq|24 days ago
Can you point to a terrestrial system similar to what you are proposing? Liquid cooling and phase change cooling in computers always has a radiator that is cooler than the component it is chilling.
You can do this in theory, but it takes so much power you are better off with some heat pumping to much bigger passive radiators that are cooler than your silicon (like everything else in space).
fnordpiglet|24 days ago
However the radiators you’re discussing are not pure radiance radiators. They transfer most heat to some other material like forced air. This is why they are cooler - they aren’t relying on the heat of the material to radiate rapidly enough.
I would note an obvious terrestrial example though is a home heat pump. The typical radiator is actually hotter than the home itself, and especially the heads and material being circulated. Another is any adiabatic refrigerator where the coils are much hotter than the refrigerated space. Peltier coolers even more so where you can freeze the nitrogen in the air with a peltier tower but the hot surface is intensely hot and unless you can move the heat from it rapidly the peltier effect collapses. (I went through a period of trying to freeze air at home for fun so there you go)
For radiation of heat the equation is P = \varepsilon \sigma A T^4
P = radiated power • A = surface area • T = absolute temperature (Kelvin) • \varepsilon = emissivity • \sigma = Stefan–Boltzmann constant
This means the temperature of the material increases radiation by the fourth power of its value. This is a dramatic amount of variance at it scales. If you can expend the power to double the heat it emits 16x the heat. You can use a much lower mass and surface area.
This is why space based nuclear reactors are invariably high temperature radiators. The idea radiators are effectively carbon radiators in that they have nearly perfect emissivity and extraordinarily high temperature tolerances and even get harder at very high temperatures. They’re just delicate and hard to manufacture. This is very different than conduction based radiators where metals are ideal.