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Sandboxels

407 points| 2sf5 | 21 days ago |neal.fun

82 comments

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hopfog|21 days ago

As a fan of both Neal and R74n this was an unexpected collaboration!

I can highly recommend building your own falling sand simulator. It's really fun to see how such simple rules create emergent behaviors. Sand pixels try to move down, then diagonally down. Water does the same, then tries sideways.

Me messing around with it eventually resulted in a game I'm now working on full time (think Noita meets Factorio): https://store.steampowered.com/app/2764460/Sandustry/

thih9|21 days ago

This is an old R74n project that has been moved, not a real collab.

thunfischtoast|20 days ago

Out of curiosity: Do you use a high level language (like C#) or do you have low level optimizations on (e.g. assembly level)? I imagine that there has to be some kind of map that keeps track of which pixels are "active" and need to be updated, but I wonder how do that efficiently.

PoorRustDev|21 days ago

how is working with hooded horse?

g105b|20 days ago

This looks really cool. I'd love to read your dev blog if there is one?

phailhaus|21 days ago

Falling sand games bring back a lot of nostalgia. If you're interested, you should check out dan-ball's version which is one of the progenitors of the genre. Over the years he's added a ton of features, elements, and interactions, to the point where it now has a fluid mechanics simulation for air!

https://dan-ball.jp/en/javagame/dust/

bijection|21 days ago

Ha55ii's powder game is perhaps the best of the genre, and the ease of sharing made for a pretty cool online community circa 15 years ago. I remember various calculators / computers created in powder game, along with a bunch of artistic efforts.

moritonal|21 days ago

If you didn't know, Dan-ball has a variety of fun free mobile games that are all great.

bstsb|21 days ago

for context, this game was first built in 2019 by R74N. it looks like neal.fun has taken over maintaining/hosting its web version, while the Steam version continues development

https://sandboxels.r74n.com/new-home

Sharlin|21 days ago

I accidentally made soap once but haven't been able to repeat it. Lye plus oil or butter doesn't seem to work at least :/ Also, haven't been able to make lye – at least ashes plus water doesn't work.

Things that I have made:

* Bronze from copper and tin

* Brass from copper and zinc

* Rose gold from copper and gold

* Electrum from gold and silver

* Solder from tin and lead (while trying to make pewter)

* Thermite from rust and ground aluminum (or directly from scrap metal)

* Reduced iron from thermite, ignited with magnesium and a fuse

* Reduced iron from rust

* Steel from rust and charcoal

* Batter and dough from flour, water, etc

* Caramel from sugar and butter

* Mayo from oil, vinegar, and egg yolk

LukTheDuck|21 days ago

no offense, but in settings you can use the unhide all feature to show every element rather than having to manually create them

anon_cow1111|21 days ago

Wow, this is... kinda like the Noita engine but without the exploding yourself every 5 seconds. Probably going to spend the next several hours getting zero useful RL tasks done now, thanks again Neal.

Sharlin|21 days ago

My geology classes certainly did not mention sedimentary layers consisting of glass, quicklime, ash, salt, gingerbread, melted butter, and toast, from bottom to top.

zem|20 days ago

that's a grad student topic

bovermyer|21 days ago

Minecraft introduced me to the idea of tuff. This gives me more ways to play with it.

I still don't know what it is.

wlesieutre|21 days ago

It's a rock formed from volcanic ash.

Sort of igneous, because it came out of a volcano, but sort of sedimentary, because it starts out as an accumulation of powder that becomes a solid piece.

davidkunz|20 days ago

Falling sand games always remind me of the game Clonk. As a kid, I enjoyed digging tunnels, flooding them with water, all physics based. Great times.

JKCalhoun|21 days ago

Awesome. Eagerly awaiting Line Rider.

rizzlersigma|11 days ago

Shshjshhshhsshyhgfcfghchgcfhgjgvgygylyugyykkfytcgkyvghvhlgvhgv

dizhn|20 days ago

I heated the water inside the hole of the letter 'd' and the steam escaped through the sand. <3

zem|21 days ago

I've seen a lot of cellular sandbox simulations but this one really dials things up to eleven!

lai0602|20 days ago

> Instead of the original R74nCom/sandboxels repository, mods will now be submitted to R74nCom/Sandboxels-Mods. All existing mods have been moved over.

Wait does that mean Sandboxels will become closed source?

nannwnwn|11 days ago

It hurts I like men black men

Trannosaur|21 days ago

I feel like I've played multiple versions of this game, but I can't remember the names of any of them... powder... toy? Might be one?

nannwnwn|11 days ago

Hi im king and eapstain

promiseofbeans|20 days ago

Lots of fun references here - the Minecraft world border, and green goo looking “strange matter” from Kurzgesagt

gatkinso|21 days ago

I still fondly remember fsgforums, where I was banned for impersonating the typical forum noob.

jl6|20 days ago

Fond memories of the Confetti Factory screensaver from After Dark.

danw1979|21 days ago

Thanks Neal. Is fun.

rgbrgb|21 days ago

always enjoy neal's stuff. is he part of R74N?

leorr|21 days ago

[deleted]

Ef996|20 days ago

This is amazing. Some objective would be great

LukTheDuck|21 days ago

how do we access the original version? the neal.fun one is more laggy, and the design is a bit worse. does anyone know the link?

angry_albatross|19 days ago

It moved. The old location redirects to neal.fun now.

ctm92|20 days ago

This looks a lot like Powdertoy

gugsfu|12 days ago

[deleted]