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dleslie | 21 days ago
But this is a bit like those who use smoothing filters. It's ultimately about taste, but it should be recognized that unless the filter is attempting to accurately recreate the original hardware of the era then the original design intent is not being adhered to, and so something may be lost in the "enhancement".
ErroneousBosh|21 days ago
In the mid-1980s the first really affordable sampler was the Ensoniq Mirage, which used the Bob Yannes-designed ES5503 DOC (Digital Oscillator Chip) to generate its waveforms. It played back 8-bit samples and used a fairly simple phase accumulator that didn't do any form of interpolation (I don't count "leftmost neighbour" as interpolation). Particularly when you pitch it down, you get a rough, clanky, gritty "whine" to samples, that the analogue filters didn't necessarily do a lot to remove.
Later on they released the EPS which had 13-bit sampling. Why 13-bit? I don't know, I guess because the Emulator I and II used 8-bit samples but μ-law coding, giving effectively 13-bit equivalent resolution. It also used linear interpolation to smooth the "jumps" between samples, and even if you loaded in and converted a Mirage disk the "graininess" when you pitched things down was gone.
I'm currently writing some code to play back Mirage samples from disk images, and I've actually added a linear interpolator to it. Some things sound better with it, some things sound worse. I think I'll make it a front panel control, so you can turn it on and off as you want.
emptybits|21 days ago
When I browse the demoscene I'm always a bit surprised there's not much Apple IIGS content. Graphically, it was stunted, but the ES5503 DOC was a pro synth engine right there next to the 6502 ... yowza.
asdff|21 days ago
unknown|21 days ago
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Andrex|21 days ago
If it wasn't so late I'd calculate how big (in inches) an individual pixel is at that size.
Wowfunhappy|21 days ago
Then I listened to the accurate version again, and thought "wait, never mind, this one sounds better."
After going back and forth a few times, I think I still agree the original/accurate one is better, but it's pretty close. I really encourage people to listen for themselves.
For what it's worth, I have little to no personal nostalgia for the Game Boy Advance.
jsgroth|21 days ago
I personally do prefer the interpolated versions in most cases because to me the extra high-frequency information just sounds like noise that makes it harder for my brain to process the underlying music. But clearly many feel differently!
ErroneousBosh|21 days ago
The "uninterpolated" one is incorrect.
The "interpolated" one is incorrect.
The uninterpolated one has sharp square edges, which isn't correct. The GBA has a 12dB/octave filter at around 12kHz (IIRC) on the output, which the uninterpolated simulated output doesn't appear to have. This would knock the corners off a bit and make it "smoother" and less hissy, but would still have quite crunchy low frequency sounds.
The interpolated one smooths things off excessively, and while it doesn't really have much less spectral energy high up, what's there is in the wrong place.
eru|21 days ago
It's like saying you can only watch the Simpsons with the exact late 1980s / early 1990s ads that they originally aired with, and everything else is sacrilege.
butlike|21 days ago
CyberDildonics|21 days ago
I don't think so, I think you're just getting a high end that isn't in the original audio. In the places where there are high frequencies the aliasing and the hiss just gets in the way.
that drives emotional energy
Seems like a hyperbolic rationalization.
RASBR89|21 days ago
rtpg|21 days ago
I don't get this, are you saying that this aliasing is just an artifact of the emulation? Like the GBA speaker/headphone jack itself would also be affected by the same aliasing right? And in that case the song was composed for that, right?
I don't think it would be right to go as far as to say that there's a huge strong interplay in every single GBA title's song with the hardware (I'm sure some stuff was phoned in and only listened to by the composer in whatever MIDI DAW thing they were using) but at one point the GBA was the target right?
mock-possum|21 days ago