top | item 46961901 Quantum Resistant Blockchain (Built in Rust) 1 points| invar1ant | 20 days ago |github.com 4 comments order hn newest tromp|20 days ago > let weighted_reward = (volume_factor * 0.4) + (count_factor * 0.3) + 0.3; > MIN_BLOCK_REWARD + ((current_max - MIN_BLOCK_REWARD) * weighted_reward)Making reward increase with tx count will strongly incentivize the miners to fill the blocks with dummy txs, needlessly wasting everyone's resources. invar1ant|20 days ago I agree with this so switching to a fee‑weighted bonus so only economically meaningful activity increases reward.>let base_reward = MIN_BLOCK_REWARD + ((current_max - MIN_BLOCK_REWARD) * (total_fees / fee_target).clamp(0.0, 1.0)); load replies (1) unknown|20 days ago [deleted]
tromp|20 days ago > let weighted_reward = (volume_factor * 0.4) + (count_factor * 0.3) + 0.3; > MIN_BLOCK_REWARD + ((current_max - MIN_BLOCK_REWARD) * weighted_reward)Making reward increase with tx count will strongly incentivize the miners to fill the blocks with dummy txs, needlessly wasting everyone's resources. invar1ant|20 days ago I agree with this so switching to a fee‑weighted bonus so only economically meaningful activity increases reward.>let base_reward = MIN_BLOCK_REWARD + ((current_max - MIN_BLOCK_REWARD) * (total_fees / fee_target).clamp(0.0, 1.0)); load replies (1)
invar1ant|20 days ago I agree with this so switching to a fee‑weighted bonus so only economically meaningful activity increases reward.>let base_reward = MIN_BLOCK_REWARD + ((current_max - MIN_BLOCK_REWARD) * (total_fees / fee_target).clamp(0.0, 1.0)); load replies (1)
tromp|20 days ago
Making reward increase with tx count will strongly incentivize the miners to fill the blocks with dummy txs, needlessly wasting everyone's resources.
invar1ant|20 days ago
>let base_reward = MIN_BLOCK_REWARD + ((current_max - MIN_BLOCK_REWARD) * (total_fees / fee_target).clamp(0.0, 1.0));
unknown|20 days ago
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