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BlitzGeology91 | 19 days ago

Eh, I don’t really think that this is an “or” situation. I think that this is an “and” situation. The last time that I set up Xash3D FWGS, I had to copy files from the version of Half-Life that I own on Steam into a different folder so that those files could be loaded by Xash 3D FWGS. I haven’t tried Xash 3D FWGS in a while, but it looks like you still have to do that [1]. Also, are you sure that the Steam version of Half-Life is Windows only?

[1]: <https://github.com/FWGS/xash3d-fwgs/blob/f0342763547d9bcf486...>

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nomel|19 days ago

> Also, are you sure that the Steam version of Half-Life is Windows only?

You're right! It looks like Linux has a native build too. Apparently the Windows version, through Proton, runs better though (not that it matters).

ghostly_s|19 days ago

What's the point of using this xash thing then?

jamesfinlayson|19 days ago

For whatever reason, Valve doesn't want to open source the engine so some people have taken it upon themselves to build a reverse-engineered engine (which now runs on Android, in the browser etc).

pilif|19 days ago

It’s open source and runs on all kinds of platforms. Original HL1 runs on old Windows and IIRC DOS. Nowhere else