top | item 46980766

Ecma Technical Committee 57: Standardization of the High-Level Shading Language

7 points| aenvoker | 19 days ago |devblogs.microsoft.com

1 comment

order

sagacity|19 days ago

I'm curious to see how this will affect WGSL as used by WebGPU. It's probably not a bad idea if that gets replaced at some point, to make it even easier to port shaders from native applications to ones running in the browser.