I understand what your intent is in saying this, and I agree with the intent, but for onlookers, you don't really need a lot to make a good game and this would likely be just fine. I don't actually know if it's possible to ship GL games on modern consoles now that it's in-fashion to have your own proprietary graphics library. That said, the way Google has factored the back-end of the renderer, it won't take a PhD to target one of those GPU APIs.Aside: GL is still a good practical choice for games built by small teams.
socalgal2|18 days ago
Certainly, you could define a console as an NES and the claim "console grade" but I'm guessing they are claiming "console grade" means, competitive with the renderer in games like Battlefield 6, Elden Ring, Horizon Forbidden West, etc.. Filiment is not up to those tasks.
Yes, you can make great games without the features of top console game graphics engines. But again, there's no reason for the hyperbole of putting "console grade" in the description then.
leecommamichael|16 days ago