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Klaster_1 | 16 days ago

Tried the game and it was pretty good! The polygonal look fits really well, reminds me of games by Introversion.

A couple of suggestions:

* Add gamepad support, there's a browser API for that. * Things are way too tiny compared to VS running on same screen. It was often hard to precisely maneuver and distinguish between entities.

On a side note, I'd definitely play a mix of fl0w/Spore with VS.

discuss

order

Nate007|16 days ago

Thanks!

Gamepad support is a good idea — I’ll look into the standard Gamepad API.

The small scale is partly a trade-off for mobile + keeping everything very lightweight (single 85KB file), but I agree readability suffers and I should improve sizing / contrast.

Also +1 on the fl0w / Spore + VS vibe — that’s very close to what I was aiming for visually.

Nate007|16 days ago

Thanks for the feedback — I’ve just pushed an update with larger entities and better visual scale. It should be live now (a refresh should pick it up).