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mattdesl | 15 days ago
PS: worth mentioning the RGB to CMYK function credited to me is not my original work, I believe I got it off stack overflow or similar many years ago. A more robust way of doing this transformation would be with a color management system and profile, as it happens I’ve done a bit of work on that! [1] Used this here [2].
Transforming with ICC profile will give you a result that might be closer to how a screen printer would turn your digital image into a four colour print, but more advanced screen printing workflows these days tend to use “rip” software that handles many layers (eg: 12 colors instead of 4) and stochastic screening [3] which produces quite different results than what most halftone shaders are doing.
[1] https://github.com/mattdesl/lcms-wasm
mceachen|14 days ago
It was mildly humorous that stochastic dithering (even with dot-gain compensation) was an option back in 1990, and produced much higher grade color reproductions, but clients wouldn't have any part of it, because it wasn't "the look" that I think they expect their readers expected.