You have to think twice if you really want to cater to these 'legitimate users' then. In Steam's review section you can find people give negative reviews just because the game uses Unity or Unreal. Should devs cater to them and develop their in-house engine?
maybe? devs should weigh the feedback and decide what they think will best serve the project. open source is, especially, always in conversation with the community of both users and developers.
raincole|15 days ago
Palomides|15 days ago
minimaxir|15 days ago
beAbU|15 days ago