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milchek | 15 days ago
I’d argue the majority use AI this way. The minority “10x” workers who are using it to churn through more tasks are the motivated ones driving real business value being added - but let’s be honest, in a soulless enterprise 9-5 these folks are few and far between.
sarchertech|15 days ago
Why are there fewer games launched in steam this January than last?
vidarh|15 days ago
Even if models stopped improving today, it'd take years before we see the full effects of people slowly gaining the skills needed to leverage them.
rustystump|15 days ago
Eg, ai is a big multiplier but that doesnt mean it will translate to “more” in the way people think.
milchek|15 days ago
I’ve worked with a few folks who have been given AI tools (like a designer who never coded in his life, a or video/content creator) who have absolutely taken off with creating web apps and various little tools and process improvements for themselves thanks by just vibecoding what they wanted. The key with both these individuals is high agency, curiosity, and motivation. That was innate, the AI tooling just gave them the external means to realise what they wanted to do with more ease.
These kinds of folks are not the majority, and we’re still early into this technological revolution imo (models are improving on a regular basis).
In summary, we’ve given the masses to “intelligence” but creativity and motivation stay the same.
h14h|15 days ago
copperx|15 days ago
Bombthecat|15 days ago
But my guess would be: games are closed sourced and need physics. Which AI is bad at.
masterlee_fn|3 days ago
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