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s-macke | 14 days ago
There is still a functioning Forth interpreter implemented in the game. If they hadn’t removed all the word names, it would have been possible to debug at any time and analyze the program state and call functions live with real Forth code. Some crazy feature at that time.
s-macke|14 days ago
[0] https://web.archive.org/web/20030906124225/http://www.sonic....
fao_|14 days ago
sponaugle|14 days ago
The other game this reminds me of is a game for the TI99/4a called Tunnels of Doom. It was a cartridge game that also had a floppy or cassette data load. It had a dynamic dungeon creation so every time you played the game you got a new unique experience. That would be an equally challenging one to reverse engineer due to the oddity of the GROM/GPL architecture in the TI99/4a.
crq-yml|14 days ago
Microblog: https://gamemaking.social/@SpindleyQ/115058149348319018