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tommek4077 | 15 days ago

In other news: water is wet. I genuinely don't understand how anyone is still pretending otherwise. Server-side rendering is so much easier to deliver in a performant way, yet it feels like it's being increasingly forgotten — or worse, actively dismissed as outdated. Out of convenience, more and more developers keep pushing logic and rendering onto the client, as if the browser were an infinitely capable runtime. The result is exactly what this article describes: bloated bundles, fragile performance, and an endless cycle of optimization that never quite sticks.

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tjpnz|15 days ago

Server rendered HTML, htmlf endpoints and JQuery load was always the sweet spot for me - McMaster Carr[0] does the same thing behind the scenes and utterly destroys every "modern" webapp in existence today. Why did everything have to become so hard?

0: https://www.mcmaster.com/

holoduke|15 days ago

Pure client side rendering is the only way to get max speed with lowest latency possible. With ssr you always have bigger payloads or double network rounds.

rglover|15 days ago

You're literally downloading a bunch of stuff first just to do a first paint, versus just sending back already built and styled HTML/CSS. Not only is client-only technically slower, it's also perceptively slower.

k33n|15 days ago

That’s a laughable claim. SSR is objectively faster, since the client does nearly zero work other than downloading some assets. If the responses are pre-computed and sitting in server memory waiting for a request to come along, no client side rendering technique can possibly beat that.