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holoduke | 13 days ago

Pure client side rendering is the only way to get max speed with lowest latency possible. With ssr you always have bigger payloads or double network rounds.

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rglover|13 days ago

You're literally downloading a bunch of stuff first just to do a first paint, versus just sending back already built and styled HTML/CSS. Not only is client-only technically slower, it's also perceptively slower.

k33n|13 days ago

That’s a laughable claim. SSR is objectively faster, since the client does nearly zero work other than downloading some assets. If the responses are pre-computed and sitting in server memory waiting for a request to come along, no client side rendering technique can possibly beat that.

tgv|13 days ago

Of course there are cases where SSR makes sense, but servers are slow; the network is slow; going back and forth is slow. The browser on modern hardware, however, is very fast. Much faster than the "CPU"s you can get for a reasonable price from data centers/colos. And they're mostly idle and have a ton of memory. Letting them do the work beats SSR. And since the logic must necessarily be the same in both cases, there's no advantage to be gotten there.

holoduke|13 days ago

Still living the early 2000s eh? Pretty much all interactive responsive apps are all 100% client side rendered. Your claim about SSR being objectively faster looks like a personal vendetta against client side rendered apps. Or javascript. Happy days!

wiseowise|13 days ago

> objectively faster

> provides zero evidence