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armcat | 13 days ago

Sweet! Have you had any luck with motion based ones, such as a character walking or an action sequence? That's where I've had the most issues.

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vunderba|13 days ago

Yeah character walking (and honestly any animation) is still a real pain. I've seen some people try to use video models almost like a rotoscoping tool but it always looks kind of sus honestly.

Maintaining consistency across a set of loopable frames still takes a fair amount of manual work. Here's an example I put together using controlnet and openpose.

https://mordenstar.com/other/hobbes-animation

armcat|13 days ago

That example actually looks really good!