top | item 47040180 (no title) barfiure | 13 days ago I imagine PIE chunks that you can kludge into other programs to Frankenstein implementations? Kind of like how mad max cars are made of bits and pieces bolted together discuss order hn newest boricj|13 days ago Indeed, you can kludge anything together into working chimeras, as long as you can mend the ABIs together.I've done a case study where I've ported a Linux a.out program into a native Windows PE program without source code: https://boricj.net/atari-jaguar-sdk/2023/11/27/introduction....Another case study was ripping the archive code from a PlayStation game and stuffing it into a Linux MIPS program to create an asset extractor: https://boricj.net/tenchu1/2024/03/18/part-6.html p0w3n3d|13 days ago You sir are a true wizard!
boricj|13 days ago Indeed, you can kludge anything together into working chimeras, as long as you can mend the ABIs together.I've done a case study where I've ported a Linux a.out program into a native Windows PE program without source code: https://boricj.net/atari-jaguar-sdk/2023/11/27/introduction....Another case study was ripping the archive code from a PlayStation game and stuffing it into a Linux MIPS program to create an asset extractor: https://boricj.net/tenchu1/2024/03/18/part-6.html p0w3n3d|13 days ago You sir are a true wizard!
boricj|13 days ago
I've done a case study where I've ported a Linux a.out program into a native Windows PE program without source code: https://boricj.net/atari-jaguar-sdk/2023/11/27/introduction....
Another case study was ripping the archive code from a PlayStation game and stuffing it into a Linux MIPS program to create an asset extractor: https://boricj.net/tenchu1/2024/03/18/part-6.html
p0w3n3d|13 days ago