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to11mtm | 12 days ago

I think the big thing that held gamecube back was the lack of other 'utility', at least as someone who was in college at the time.

Can't play DVDs (PS2, or XBox with the remote accessory,) can't even play audio CDs. Let's remember that this was also an era where half or less of the on campus freshmen had a desktop computer for their dorm, let alone something like a laptop.

That said one could also argue that Nintendo was more focused on mobile at the time, between the GBA and DS, both of which certainly carried them through that era.

I think one could argue that the DS's success alongside the challenges Gamecube had for adoption, led to the philosophy involved in the Wii's design.

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mikkupikku|12 days ago

True. I remember there was a window of time in which the PS2 was the cheapest DVD player you could get, or at least the cheapest in most stores. That was about the time when most consumers were feeling pressure to drop VHS. It was also pretty common for people to have CD binders full of pirated movies on DVD, very popular in colleges then, and kids bringing home those huge stashes of movies also motivated a lot of people to replace their VCRs. The PS2 with it's DVD playing functionality was well timed and well priced.

BHSPitMonkey|5 days ago

I can't recall if the PS2 was cheaper than available DVD players when it launched, but I do distinctly remember it being true of the PS3 and Blu-ray for some time given how new it was then