My favorite feature of the Touch Bar was that, if memory serves well, force push was right next to cancel in one of the IDEs, can't recall if Xcode or Intellij.
If your design language is “flat as we can make it” how can you visualise a third dimension? You have to already know which things are 3D touch ready.
I blame the software refresh of Apple after the 5-series UI language was removed. Minimal mechanical design with rich complex software is a beautiful contrast that strengthens how both feel.
bayindirh|11 days ago
culopatin|11 days ago
dijit|11 days ago
If your design language is “flat as we can make it” how can you visualise a third dimension? You have to already know which things are 3D touch ready.
I blame the software refresh of Apple after the 5-series UI language was removed. Minimal mechanical design with rich complex software is a beautiful contrast that strengthens how both feel.