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simquat | 12 days ago
In the playground the apps can only be previewed in the canvas. Exported/live apps are available here:
Weather App: https://late-cat-2043.breadboards.app
Swiss Public Transit: https://long-wind-1522.breadboards.app
Live apps are hosted on Cloudflare, when an app is published it’s stored and served from R2. Exports are not yet downloadable, but we’ll add downloadable exports soon.
davsti4|11 days ago
Open-meteo and opendata.ch are understandable for the weather and transit information, but unpkg is a third-party vendor dependency that would additionally need to be disclosed. For an enterprise tier of service you'll need to only ship audited dependency libraries.
simquat|11 days ago
DonHopkins|11 days ago
https://news.ycombinator.com/item?id=44212267
DonHopkins 8 months ago | parent | context | favorite | on: Bill Atkinson has died
Flash completely missed the most important point of HyperCard, which was that end users could put it into edit mode, explore the source code, learn from it, extend it, copy parts of it out, and build their own user interfaces with it. It's not just "View Source", but "Edit Source" with a built-in, easy to use, scriptable, graphical, interactive WYSIWYG editor that anyone can use.
HyperCard did all that and more long before the web existed, was fully scriptable years before JavaScript existed, was extensible with plug-in XCMDs long before COM/OLE/ActiveX or even OpenDoc/CyberDog or Java/HotJava/Applets, and was widely available and embraced by millions of end-users, was used for games, storytelling, art, business, personal productivity, app development, education, publishing, porn, and so much more, way before merely static web page WYSIWYG editors (let alone live interactive scriptable extensible web application editors) ever existed.
LiveCard (HyperCard as a live HTTP web app server back-end via WebStar/MacHTTP) was probably the first tool that made it possible to create live web pages with graphics and forms with an interactive WYSIWYG editor that even kids could use to publish live HyperCard apps, databases, and clickable graphics on the web.
HyperCard deeply inspired HyperLook for NeWS, which was scripted, drawn, and modeled with PostScript, that I used to port SimCity to Unix:
Alan Kay on “Should web browsers have stuck to being document viewers?” and a discussion of Smalltalk, HyperCard, NeWS, and HyperLook
https://donhopkins.medium.com/alan-kay-on-should-web-browser...
>"Apple’s Hypercard was a terrific and highly successful end-user authoring system whose media was scripted, WYSIWYG, and “symmetric” (in the sense that the “reader” could turn around and “author” in the same high-level terms and forms). It should be the start of — and the guide for — the “User Experience” of encountering and dealing with web content.
>"The underlying system for a browser should not be that of an “app” but of an Operating System whose job would be to protectively and safely run encapsulated systems (i.e. “real objects”) gotten from the web. It should be the way that web content could be open-ended, and not tied to functional subsets in the browser." -Alan Kay
>[...] This work is so good — for any time — and especially for its time — that I don’t want to sully it with any criticisms in the same reply that contains this praise.
>I will confess to not knowing about most of this work until your comments here — and this lack of knowledge was a minus in a number of ways wrt some of the work that we did at Viewpoints since ca 2000.
>(Separate reply) My only real regret about this terrific work is that your group missed the significance for personal computing of the design of Hypertalk in Hypercard.
>It’s not even that Hypertalk is the very best possible way to solve the problems and goals it took on — hard to say one way or another — but I think it is the best example ever actually done and given to millions of end users. And by quite a distance.
>Dan Winkler and Bill Atkinson violated a lot of important principles of “good programming language design”, but they achieved the first overall system in which end-users “could see their own faces”, and could do many projects, and learn as they went.
>For many reasons, a second pass at the end-user programming problem — that takes advantage of what was learned from Hypercard and Hypertalk — has never been done (AFAIK). The Etoys system in Squeak Smalltalk in the early 2000s was very successful, but the design was purposely limited to 8–11 year olds (in part because of constraints from working at Disney).
>It’s interesting to contemplate that the follow on system might not have a close resemblance to Hypertalk — perhaps only a vague one [...]
simquat|11 days ago
That is actually how the "playgrounds"[0][1] I shared work under the hood. In the playground, the preview isn't a simulation, it is the exported app –plus a shim for handling screen routing–.
A user can alter the style, create new components, or tweak the logic to better fit their needs. For example, in the Swiss Public Transit playground[1], you can edit the fetch instructions to access transport data from a different place –of course it would need some tweaks to suit the structure coming from the different API–, then the project can be forked to be independently used live in the Breadboard environment or published.
At the moment, the functionality to make a user project openly shareable as a playground is not available yet, but I think this effectively blur the line between the user and the developer.
[0] https://app.breadboards.io/playgrounds/weather
[1] https://app.breadboards.io/playgrounds/public_transit
RodgerTheGreat|11 days ago
phendrenad2|9 hours ago
That may have been the initial point of HyperCard, but what really propelled HyperCard to greatness was the intentional breaking of that model. I.E. adding "locked" status to HyperCard stacks so that people couldn't (easily) modify them, they could only run them. HyperCard would have been a footnote in history if it hadn't been for that flag. Nobody would have handed stacks to end users if they were a few clicks away from deleting buttons or reordering pages or something (causing frustrated users to complain that the "application" was broken).