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autoconfig | 12 days ago
Creation has progressively been getting easier since the invention of the computer, it is not a new phenomena. This naturally pushes the boundary on what needs to be delivered in order to find paying customers. In other words, creation still is "hard" if you want to succeed.
> I launched something last week. 14 people signed up — no ads, just a couple of posts. 14 real people who didn't have to. That number is tiny and it felt like something. Then I sat down to think about what it would take to grow it and I couldn't look at that math for very long.
This applies to 90+% of founders that have ever launched something. The hard part comes from continuing to push forward when you experience this (which you will over and over). It sounds like the author expects that what was hard suddenly should be easy.
apsurd|12 days ago
I didn't read the article, but yes, going from 0-1,1-10 is really hard and really rewarding. And it got easier with the Internet. Going from 10-1k and 1k-1M is a different ball-game. Always was.
The dream of running my own company got me to learn programming. 20 years later I'm an employee at a company still dreaming of running my own company. But now I can realize that reality and dreams are not the same and that's ok. As in, I probably really don't want to run my own company. We'll see =P
MichaelRo|12 days ago
To me having one own's company was just a means to the end: making enough money to live comfortably without the need to get a job ever again for the rest of my life. I too learned programming as a means to achieve that end but eventually realized that I don't need a company if I can short-circuit the path to money. By switching to the right domain - finance, where what I learn might be eventually put to use directly by investing capital into profitable trading strategies.
Back to OP's article, if there's a domain where money as a moat is not a problem, that's definitely finance: https://www.visualcapitalist.com/all-of-the-worlds-money-and...
I work in this domain since almost 20 years and can tell you, noone's gonna risk a billion dollars on crap vibe coded by AI. I wrote before, I don't know what crack these AI people are smoking but when there's real stakes at play, they don't play around with toys. And AI in programming is a toy. The unlikely triumph of "Can I haz teh codez?" CTRL+C / CTRL+V "prompt experts" (mocking it, lol) strategy on Stack Overflow, along with the people who employ it.
I'm not worried about MY particular future in this industry. I'm not worried that AI is gonna replace me, us, or write anything significant here at all in the foreseeable future until it fucking evolves into AGI which is somewhere 5000 years from now, optimistically.
The party's gotta come to an end really soon along with the figures on how much money AI makes versus it's real utility - which is, simply stated, "a toy".
Not necessary but here's my mood while writing this comment: - listening to this song: https://www.youtube.com/watch?v=6EWqTym2cQU&list=RD6EWqTym2c...
canxerian|12 days ago
Waterluvian|12 days ago
djaro|12 days ago
This means that until you reach that threshold, it feels like you're not making progress, cause every video just gets the same result (no views). Even if below the surface, you're slowly inching closer to that moment where your videos will actually be watched.
AlienRobot|12 days ago
alfalfasprout|12 days ago
jonathanstrange|12 days ago
tensor|12 days ago
Only for developers. Outside of software creation is still hard. Global markets giving access to excellent manufacturing sure does help, but software is a bubble.
Jensson|12 days ago
ericmcer|12 days ago
LLMs are just glue between pieces of your code you still need to be able to plug them into a coherent architecture to do something impressive.
altmanaltman|12 days ago
I'm sometimes baffled by what people think can pass as a product in a real sense.
sarchertech|12 days ago
But I honestly can’t think of anything you could do in a week that a company in 2015 would have paid billions for unless it’s something like tweaking an LLM. But in that case it’s the original model, not the 1 week or work you put in.
tdrz|12 days ago
zabzonk|12 days ago
such as?
heathrow83829|12 days ago
phil21|12 days ago
Yes, you need the idea first of course. But that's truly the easy part. 99% of "ideas" rely on great execution to be worth even looking at - much less paying for - for anyone else.
miyoji|12 days ago
This is about marketing, about getting people to know and care that the thing you built exists. You can execute perfectly (in terms of making a great product) and not get a single eyeball.