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josefx | 10 days ago

Does it actually use voxels? I thought it was just a low poly, "voxel like" art style.

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jsheard|10 days ago

The underlying world representation is chunky voxels, but they get triangulated into meshes for rendering. Unlike say, Teardown, which renders voxels directly.

Minecraft's non-world entities like players and enemies aren't voxels at any level though, those are directly authored as low poly meshes.