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ghostbrainalpha | 10 days ago

Don't you think their is an opposite of that effect too?

I feel like I can breeze past the easy, time consuming infrastructure phase of projects, and spend MUCH more time getting to high level interesting problems?

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JohnMakin|10 days ago

I am saying a lot of the time these type of posts are a nonexistent problem, a problem that is already solved, or just thinking about a "problem" that isn't really a problem at all and results from a lack of understanding.

The most recent one I remember commenting on, the poor guy had a project that basically tried to "skip" IaC tools, and his tool basically went nuts in the console (or API, I don't remember) in one account, then exported it all to another account for reasons that didn't make any sense at all. These are already solved problems (in multiple ways) and it seemed like the person just didn't realize terraformer was already an existing, proven tool.

I am not trying to say these things don't allow you to prototype quickly or get tedious, easy stuff out of the way. I'm saying that if you try to solve a problem in a domain that you have no expertise in with these tools and show other experts your work, they may chuckle at what you tried to do because it sometimes does look very silly.

rickandmorty99|10 days ago

I'm building an education platform. 95% is vibe coded. What isn't vibe coded though is the content. AI is really uninspiring with how to teach technical subjects. Also, the full UX? I do that. Marketing plan? 90% is me.

But AI does the code. Well... usually.

People call my project creative. Some are actually using it.

I feel many technical things aren't really technical things they are simply a problem where "have a web app" is part of the solution but the real part of the solution is in the content and the interaction design of it, not in how you solved the challenge technically.

dormento|10 days ago

> or just thinking about a "problem" that isn't really a problem at all and results from a lack of understanding

You might be on to something. Maybe its self-selection (as in people who want to engage deeply with a certain topic but lack domain expertise might be more likely to go for "vibecodable" solutions).

ByThyGrace|10 days ago

I've read opinions in the same vein of what you said, except painting this as a good outcome. The gist of the argument is why spend time looking for the right tool and effort learning its uses when you can tell an agent to work out the "problem" for you and spit out a tailored solution.

It's about being oblivious, I suppose. Not too different to claiming there will be no need to write new fiction when an LLM will write the work you want to read by request.

kshacker|10 days ago

we need a stackoverflow "dupe" structure, something meme-worthy

gspr|10 days ago

I do believe you, but I have to ask: what are these incredibly tedious "easy, time consuming parts of projects" everyone seems to bring up? Refactoring I can see, but I have a sense that's not what you mean here.

sigbottle|10 days ago

That's actually a great point. I feel like unless you know for sure that you will never need something again, nothing is disposable. I find myself diving into places I thought I would never care about again ALL the time.

Every single time I have vibe coded a project I cared about, letting the AI rip with mild code review and rigorous testing has bit me in the ass, without fail. It doesn't extend it in the taste that I want, things are clearly spiraling out of control, etc. Just satisfying some specs at the time of creation isn't enough. These things evolve, they're a living being.

lebuin|10 days ago

For me, the answer to this question is: parts that involve no architectural decisions, and that won't need to be extended or built upon significantly in the future.

When I'm working on a greenfield project that I intend to build out further (which is what I am currently doing), I find that there's not a lot of work that fits those criteria. I expect that can change drastically when you're working on something that is either more mature, or more narrowly scoped (and thus won't need to be extended too much, meaning poor architectural decisions are not a big issue).