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philsnow | 8 days ago
Are you making an assumption that you need to have the same resolution at every point on the course? Maybe there are broad areas of fairway that have similar scores (so lower res is fine) and specific "sharp" areas (you'd probably need finer resolution on the hole-wards side of bunkers vs the side that's farther away from the hole?).
There's lots of techniques in computer graphics for figuring out when you can downsample, and you're going to have lots of opportunities to tune those techniques to the problem of golf course strategy analysis (trees, as you mention, probably cast "shadows" of uncertainty and those shadows would need better sampling).
(disclaimer: I golf <1x / year so I don't even know all the words you used in the article)
scoofy|8 days ago
I do think, however, that there should be some relationship between resolution and the "stickiness" of the surface (with higher friction variable, e.g. heavy rough). Given the higher friction areas, there will be less movement in rollout. Less movement in rollout means that the net effect of the contouring is less significant, which means that the resolution is less important, and we can probably save time in these areas.
I'll really have to think about this. It's a good idea.