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indubioprorubik | 6 days ago

Pathfinding at scale is pretty much a solved problem. Spring. Recoil. SupCom. Starcraft. You can do that, for 10.000 units before you run into problems.

https://www.youtube.com/watch?v=2wxwIxz4PaY

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Onavo|6 days ago

Why is it so bad on sandboxes like Minecraft? Modded Minecraft has struggled with pathfinding for years.

taskforcegemini|5 days ago

I suppose 3d instead of 2d with destructible paths adds to the complexity