(no title)
leoedin | 5 days ago
As an experiment, it's kind of cool. I'm kind of at a loss to what useful software you'd build with it though. Surely once you've run the AI function once it would be much simpler to cache the resulting code than repeatedly re-generate it?
Can anyone think of any uses for this?
ryancoleman|5 days ago
simsla|5 days ago
[0] e.g. something like the below which I expect to use maybe a dozen times total.
Main routine: In folder X are a bunch of ROM files (iso, bin, etc) and a JSON file with game metadata for each. Look for missing entries, and call [subroutine] once per file (can be called in parallel). When done, summarise the results (successes/failures) based on the now updated metadata.
Subroutine: (...) update XYZ, use metacritic to find metadata, fall back to Google.
amelius|5 days ago
pphysch|5 days ago
re-thc|5 days ago
Surely, you'll run a function that does an AI call to cache the resulting code.
ryancoleman|5 days ago