top | item 47139902

Hugging Face Skills

201 points| armcat | 5 days ago |github.com

58 comments

order

daturkel|5 days ago

Skills in CC have been a bit frustrating for me. They don't trigger reliably and the emphasis on "it's just markdown" makes it harder to have them reliably call certain tools with the correct arguments.

The idea that agent harnesses should primarily have their functionality dictated by plaintext commands feels like a copout around programming in some actually useful, semi-opinionated functionality (not to mention that it makes capability-discoverability basically impossible). For example, Claude Code has three modes: plan, ask about edits, and auto-accept edits. I always start with a plan and then I end up with multiple tasks. I'd like to auto-accept edits for a step at a time and the only way to do that reliably is to ask CC to do that, but it's not reliable—sometimes it just continues to go into the next step. If this were programmed explicitly into CC rather than relying on agent obedience, we could ditch the nondeterminism and just have a hook on task completion that toggles auto-complete back to "off."

btown|5 days ago

The saving grace of Claude Code skills is that when writing them yourself, you can give them frontmatter like "use when mentioning X" that makes them become relevant for very specific "shibboleths" - which you can then use when prompting.

Are we at an ideal balance where Claude Code is pulling things in proactively enough... without bringing in irrelevant skills just because the "vibes" might match in frontmatter? Arguably not. But it's still a powerful system.

btbuildem|5 days ago

> idea that agent harnesses should primarily have their functionality dictated by plaintext commands feels like a copout

I think it's more along the lines of acknowledging the fast-paced changes in the field, and refusing to cast into code something that's likely to rapidly evolve in the near future.

Once things settle down into tested practices, we'll see more "permanent" instrumentation arise.

Frannky|5 days ago

I think unless you're doing simple tasks, skills are unreliable. For better reliability, I have the agent trigger APIs that handles the complex logic (and its own LLM calls) internally. Has anyone found a solid strategy for making complex 'skills' more dependable?

PantaloonFlames|5 days ago

You can publish scripts with skills you author, right? With carefully constructed markdown that should allow the agent to call tools the right way.

giancarlostoro|5 days ago

Are you using either CLAUDE.md or .claude/INSTRUCTIONS.md to direct Claude about the different agents?

Also, be aware that when you add new instructions if you don't tell claude to reread these files, it will NOT have it in its context window until you tell it to read them OR you make a new CC session. This was a bit frustrating for me because it was not immediately obvious.

chickensong|5 days ago

> sometimes it just continues to go into the next step

Use a structured workflow that loops on every task and includes a pause for user confirmation at the end. Enforce it with a hook. I'm not sure if you can toggle auto-accept this way, but I think the end result is what you're asking for.

I use this with great success, sometimes toggling auto-accept on when confidence is high that Claude can complete a step without guidance, and toggling off when confidence is low and you want to slow down and steer, with Claude stopping between the steps. Now that prompt suggestions are a thing, you can just hit enter to continue on the suggested prompt to continue.

apwheele|4 days ago

I view them as more idiosyncratic docs, but focused on how to write code (there is so much huggingface code floating around the internet, the models do quite well with it already).

I have not had much success with skills that have tree based logic (if a do x, else do y), they just tend to do everything in the skill (so will do both x and y).

But just as "hey follow this outline of steps a,b,c" it works quite well in my experience.

ctoth|5 days ago

Behavior trees. They are precisely what we need. Somebody just needs to go build the damn thing.

DarmokJalad1701|5 days ago

You can write skills that have an associated js/python/whatever script.

siquick|5 days ago

> Skills in CC have been a bit frustrating for me. They don't trigger reliably

Referencing them in AGENTS/CLAUDE.md has increased their usage for me.

RyanShook|5 days ago

So far my experience with skills is that they slow down or confuse agents unless you as the user understand what the skill actually contains and how it works. In general I would rather install a CLI tool and explain to the agent how I want it used vs. trying to get the agent to use a folder of instructions that I don't really understand what's inside.

airstrike|5 days ago

Most LLM "harnessing" seems very lazy and bolted on. You can build much more robustly by leveraging a more complex application layer where you can manage state, but I guess people struggle building that

giancarlostoro|5 days ago

> So far my experience with skills is that they slow down or confuse agents unless you as the user understand what the skill actually contains and how it works. In general I would rather install a CLI tool and explain to the agent how I want it used vs. trying to get the agent to use a folder of instructions that I don't really understand what's inside.

For Claude Code I add the tooling into either CLAUDE.md or .claude/INSTRUCTIONS.md which Claude reads when you start a new instance. If you update it, you MUST ask Claude to reread the file so it knows the full instructions.

selridge|5 days ago

I mean, yes. You should do exactly that: instruct an agent on how to do something you understand in terms you can explain.

Putting that in a `.md` file just means you don’t need to do it twice.

neya|4 days ago

I'm actually on the fence with skills. Vercel shared a study where they claimed skills performed actually worse [0] - than just injecting into the context directly via agents.md. Similarly, there was a paper recently that suggested the same [1]

Of course, the classic response to these - even WITH the evidence is often "yOu'Re dOiNg iT wRonG". Does anyone actually have proof - where using skill.md is arguably better than not?

Edit: Fixed company name, added link to Vercel's claim

[0] https://vercel.com/blog/agents-md-outperforms-skills-in-our-...

[1] https://arxiv.org/abs/2602.11988

evalstate|4 days ago

I think the paper is saying specifically that it's redundant to include information about your coding repository when that information is otherwise available to the agent in higher fidelity forms (e.g. package.json). This makes sense - but not sure it's about Skills directly.

For the former I'd be interested in learning more about that. From a harness perspective the difference would be the inclusion of the description in the system prompt, and an additional tool call to return the skill. While that's certainly less efficient than adding the context directly I'd be surprised if it degraded task performance significantly.

I tend to be quite focussed with my Skill/Tool usage in general though, inviting them in to context when needed rather than increasing the potential for model confusion.

mccoyb|5 days ago

Skills feel analogous to behavioral programs. If you give an agent access to a programmable substrate (e.g. bash + CLI tools), you write these Markdown programs which are triggered and read when the agent thinks certain behaviors will be beneficial.

It's a great idea: really neat take on programmability, and can be reloaded while the agent is running without tweaking the harness, etc -- lots of benefits.

`pi` has a great skills implementation too.

I think skills might really shine if you take a minimal approach to the system prompt (like `pi`) -- a lot of the times, if I want to orchestrate the agent in some complex behavior, I want to start fresh, and having it walk through a bunch of skills ... possibly the smaller the system prompt, the more likely the agent is to follow the skills without issue.

evalstate|5 days ago

Yes -- skills live in a special gap between "should have been a deterministic program" and "model already had the ability to figure this out". My personal experience leaves me in agreement that minimal system prompts are definitely the way to go.

rukuu001|5 days ago

Say it fast out loud - "Hugging Face Skills" - probably not the message Hugging Face wants to send.

Ross00781|4 days ago

The tension between discoverability and flexibility is real. I wonder if there's room for a hybrid approach - structured skill metadata (think OpenAPI-style specs for inputs/outputs) that can be compiled down to markdown context when needed. This would let agents validate tool calls before making them, while still keeping the LLM-friendly text format for reasoning about when to use them.

sothatsit|5 days ago

I’ve had a great experience with CLI-related skills at work. We have written CLIs for systems like Jira, along with skills that document the CLIs and describe the organisation of Jira at our company. Claude Code loads these reliably whenever you mention Jira or an issue number.

Alternatively, I’ve had less luck with purely documentation skills. They seem to be loaded less reliably when they’re not linked to actions the agent wants to take, and it is frustrating to watch the agent try to figure something out when the docs are one skill load away.

jedisct1|4 days ago

Same experience here.

Documentation-based skills don’t really work in practice. They tend to waste tokens instead of adding value.

CLI skills are also redundant when the CLI already provides clear built-in help messages. Those help messages are usually up to date, unlike separate skills that need to be maintained independently.

If the CLI itself is confusing (and would likely be confusing for humans as well) then targeted skills can serve as a temporary workaround, a kind of band-aid.

Where skills truly shine is when agents need to understand non-generic terms and concepts: unique product names, brand-specific terminology, custom function names, and other domain-specific language.

bandrami|4 days ago

At what point does it become computationally cheaper to just generate random elf binaries, test them against constraints, and iterate until they work as specified?

KineticLensman|4 days ago

See 'genetic programming' for techniques that are sort of based on this idea. Typical approach is to have a problem representation (gene analogues) that can be used to create a population of different individual solutions. Test them all against a fitness function and retain those that are 'best' according to some metric. Then create (breed) some new individuals who have some of the characteristics of the winners, perhaps mutated somewhat, insert these into the population. Repeat until you have solved the problem or have a good enough solution.

Challenges (apart from the time taken) are coming up with a good enough gene representation that captures the essence of the problem, building an efficient fitness function, and avoiding local maxima - i.e. a solution that is almost but not quite good enough, but from where you can't breed a better solution.,

firemelt|5 days ago

I really dont get skills at all is is just claude.md but for specific usecase?

neurostimulant|5 days ago

Skills are only loaded when you need them, so you’ll probably use fewer tokens overall compared to MCP servers or including them manually in your main AGENTS.md/CLAUDE.md file, which are always loaded in the system prompt.

naillang|5 days ago

[deleted]

chasd00|5 days ago

> is there a mechanism to pin a version, or is it always HEAD? Skills that evolve can silently break downstream workflows.

don't forget these skills are just text that goes into the llm for it to read, interpret, and then produce text that then gets executed in bash. The more intricate and specific the skill definition the more likely the model is to miss something or not follow it exactly.

dvt|5 days ago

I actually think SKILLS.md is such a janky way of doing this sort of thing, let alone the fact that's reliant on the oh-so-brittle Python ecosystem. Also way too much context/tokens being eaten up by something that could be piece-wise programmatically injected in the token stream.

Imo a bad idea, but alas.

armcat|5 days ago

I think you are spot on there, and I am not sure such things exist (yet), but I may be wrong. Some random thoughts:

1. Using the skills frontmatter to implement a more complex YAML structure, so e.g.

  requires:
     python:
       - pandas>=2.1
     skills:
       - huggingface-cli@1.x

2. Using a skills lock file ;-)

  skills.lock