(no title)
vincentvandeth | 5 days ago
The infrastructure approach makes sense for teams who want to skip the learning curve. The trade-off is that pre-built governance rules are generic by definition — they can't know that your specific codebase breaks when tasks exceed 300 lines, or that planning gates without explicit deliverables always need redispatch. That pattern data only comes from running your own agents on your own work.
Curious what you're building — is it the ledger/tracking layer, the quality gates, or the full orchestration?
thesvp|5 days ago
check out our launch post https://news.ycombinator.com/item?id=47146354
vincentvandeth|5 days ago
Interesting difference in philosophy though: Limits enforces rules defined upfront, while what I built learns rules from production receipts. After 1100+ task completions, the dispatch patterns look completely different from what I would have designed on day one.
Probably complementary — you'd want both. Pre-defined guardrails for the dangerous stuff (your approach), and pattern evolution for the quality/efficiency stuff (mine).