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nicholasrq | 6 days ago
all chars are rasterized into atlas (sprite, if you want) containing whatever can be printable. it's bitmap that has fixed addressable cells that renderer can pick up and apply styles to
so answering you question, it's not just outputting text, a bit more but super optimized to be really fast. i mean, visually it can be achieved by something like double-buffer so you basically just diff changes and re-render only changed cells
although, as i mentioned in another comment, in some applications CPU computations become too expensive. GPU acceleration just gives terminal snappier feel and prevent performance degradation under UI-heavy load
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