Not the person you asked, and “novel” is a minefield. What’s the last novel anything, in the sense you can’t trace a precursor or reference?
But.. I recently had a LLM suggest an approach to negative mold-making that was novel to me. Long story, but basically isolating the gross geometry and using NURBS booleans for that, plus mesh addition/subtraction for details.
I’m sure there’s prior art out there, but that’s true for pretty much everything.
I don't know, that's why I asked b/c I always see a lot of empty platitudes when it comes to LLM praise so I'm curious to see if people can actually back up their claims.
I haven't done any 3D modeling so I'll take your word for it but I can tell you that I am working on a very simple interpreter & bytecode compiler for a subset of Erlang & I have yet to see anything novel or even useful from any of the coding assistants. One might naively think that there is enough literature on interpreters & compilers for coding agents to pretty much accomplish the task in one go but that's not what happens in practice.
brookst|3 days ago
But.. I recently had a LLM suggest an approach to negative mold-making that was novel to me. Long story, but basically isolating the gross geometry and using NURBS booleans for that, plus mesh addition/subtraction for details.
I’m sure there’s prior art out there, but that’s true for pretty much everything.
measurablefunc|3 days ago
I haven't done any 3D modeling so I'll take your word for it but I can tell you that I am working on a very simple interpreter & bytecode compiler for a subset of Erlang & I have yet to see anything novel or even useful from any of the coding assistants. One might naively think that there is enough literature on interpreters & compilers for coding agents to pretty much accomplish the task in one go but that's not what happens in practice.
kennyloginz|3 days ago