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CM30 | 4 days ago

Depends on what you're using AI for. Programming purposes? Most people aren't too bothered by that all things considered. Making assets like art and music? Yeah, people really dislike that, and there's a huge stigma against games featuring such assets on platforms like Steam.

Even if you manage to ignore the ethics issues and controversy, AI generated assets have the issue that they can be difficult to work with for a game developer, since these tools don't really make it easy to keep everything consistent across a game with thousands of resources. For example, if you made a 2D platformer with a pixel art aesthetic, AI generated graphics probably wouldn't work that well there. They'd look generic, show various signs of bad pixel art practices that would make them stand out as unnatural, likely not match the style for other assets in the game, be difficult to modify while keeping the same look and feel, etc.

Creating one piece of artwork with generative AI (as ethically dubious/controversial as it is) is 'manageable', since you don't need to care much about stylistic consistency, edits, etc. Creating all the assets needed for a game with such a tool sounds like a nightmare.

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2muchclout|3 days ago

Yes true, I have not even tried out the AI imaging tools for game dev specifically, I can imagine there are issues though. As for programming, I use it as a tool to assist, I haven’t gone full bore vibe coding for multiple reasons, one being that I want to learn the engine well and I feel like that is much harder vibe coding.