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yakattak | 5 days ago

I think this tech is cool, from an engineering perspective. I’m trying to figure out if there’s any justification for using it in a business world outside of: “We don’t want to pay an artist.”

You can argue things like code generation are an extension of the engineer wielding it. Image generation just seems like a net negative overall if it’s used at scale.

Edit: By scale, I mean large corporations putting content in front of millions. I understand the appeal for smaller businesses where they probably weren’t going to pay an artist anyway.

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alex43578|5 days ago

When a company uses a photocopier, they don’t want to pay a scribe.

When a company sends an email or docu-sign, they don’t want to pay a courier.

Technology supplements or replaces jobs, often reducing costs. This is no different.

nindalf|5 days ago

Art isn't just a job or a way to make money, like being a courier is.

garbawarb|5 days ago

Advertising? "We don't want to pay an artist" goes a long way for a small business with a limited budget.

whynotmaybe|5 days ago

We're using voice generation from clipchamp for our promotional videos.

It's an ethical conundrum because we're not paying anyone, but we don't have the money to pay anyone, and it's good enough for our budget.

But we're getting used to the process of changing a part of the text in a few seconds without any artist involved and for 0$.

I guess that soon we'll be able to create voice sample from know personalities for a few $ with prices based on the popularity of the artist and some sanity check based on the artist preferences.

rm_-rf_slash|5 days ago

It can also backfire. AI slop ads and marketing material imply cut corners and poor quality products. If a bakery isn’t going to bother touching up its AI slop banner, I don’t expect their cookies to be great either.

sempron64|5 days ago

Diagrams! So much documentation lacks diagrams because they are hard to make

yakattak|5 days ago

True! Though I’d argue diagrams as code like PlantUML or Mermaid are better than an image!

jedberg|4 days ago

I've been using it to replace things that I used to do for personal projects in photoshop/gimp. Remove a background, add a person, put a letter in here that looks like the same crayon as the other letters.

Things that would take me an hour or so the old way takes three minutes with NB.

But I can see this applying to small businesses. Something that some random person would have to spend on hour photoshopping can be done in a few minutes with NB.

konschubert|5 days ago

I disagree with your premise that everybody should endure friction and cost such that artists can earn a living producing cookie-cutter content.

bonoboTP|5 days ago

Drafting, iteration, mockups. Quite useful during ideation.

yakattak|5 days ago

All things traditionally done by artists or artist adjacent roles. I can understand at an individual level, say for a solo gamedev who wasn’t going to pay an artist anyway. That’s not at scale though.

Larian Studios most recently was under fire for this [1]. Like I can see a director going “what would X look like?” and then speeding over to the concept artists for a proper rendition if they liked it. I don’t think this is at scale though. Any large business is just going to get rid of the concept artists.

[1]: https://www.pcgamer.com/games/rpg/baldurs-gate-3-developer-l...

testing22321|5 days ago

> I’m trying to figure out if there’s any justification for using it in a business world outside of: “We don’t want to pay a human.”

You could easily say the same about anytime computers or robots or automation have taken a job away. We’ve been going down this road for decades.

yakattak|5 days ago

Those industries (computers, robots) created other jobs though. This doesn’t seem to.

detritus|4 days ago

I use AI as a stock art/asset replacement.

I'm old-fashioned so I still Photoshop it all together, but that's my use case here.

jezzamon|5 days ago

One major thing is photoreal use cases, which artists can't really do. A lot of that is deep fakes / scams but there are some real use cases

yakattak|5 days ago

Isn’t that what photographers are for?

RickS|5 days ago

Same answers you'd use beyond "we don't want to pay an engineer". 100x shorter iteration speed, and the associated workflow (stream of microrevisions and spaghetti throwing), top quartile outputs in many langs/styles/contexts without having to source, hire, and maintain a fleet of separate specialists who can quit when they feel like it.

I'm torn on the scale thing. It definitely seems net negative. But I think we collectively underestimate just how deeply sick the existing thing already is. We're repulsed by image gen at scale because it breaks our expectation that images are at least somewhat based on reality, that they reflect the natural world or what we can really expect from a product, from a company, from the future. But that was already a bad expectation: when's the last time you saw a mcdonalds meal that looked like the advert? Or a sub-30$ amazon product that wasn't a complete piece of shit? Advertisements were already actively malicious fantasies to exploit the way our brains react to pictures. They're just fantasies that required whole teams of humans doing weird bullshit with lighting and photoshop, and I'm not sure that's much better. It was already slop. All the grieving we do about the loss of truth, or the extent to which corps will gleefully spray us with mind-breaking waterfalls of outright lies, I think those ships sailed a long time ago. The disgust, deceit, the rage we feel about genAI slop is the way we should have felt about all commercials since at least the 80s IMO.

yakattak|5 days ago

> Advertisements were already actively malicious fantasies to exploit the way our brains react to pictures. They're just fantasies that required whole teams of humans doing weird bullshit with lighting and photoshop, and I'm not sure that's much better.

This is a good point. My gut reaction is “well at least someone was paid to do it and can continue to keep society/the economy going ”.

I can see the other side where that’s a soulless job. Not sure what’s worse. Soulless job where your skills apply or even less jobs in a competitive industry.

the_mar|5 days ago

a friend of mine was a creative director and a big tech co until recently, she was replaced by AI

tantalor|5 days ago

Won't somebody think of the window replacers?

zamalek|4 days ago

Sora is already a flop. People are sick of slop and are getting good at identifying it. Grok is the only player that has any semblance of success in the visual gen market, only because they do the one thing that will always make money.