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loeg | 2 days ago
> The quadtree is the two-dimensional case of a broader family of space-partitioning data structures. Octrees extend the same idea to three dimensions (splitting cubes into eight children), KD-trees use alternating axis-aligned splits (splitting along x, then y, then x again), and R-trees group nearby objects into bounding rectangles. Each variant makes different tradeoffs between construction time, query speed, and update cost.
Finally, I'll add: the presentation is very high quality and served as a great introduction of the concept.
bennettnate5|2 days ago
bob1029|1 day ago
noctune|2 days ago