Designers tend to be less open to feedback than developers. That, I think, helps explain why flat UI persists even though it has shown usability drawbacks. It also helps explain why overall usability feels like it's declining ever year — for instance, macOS Tahoe seems noticeably worse in usability compared to macOS Sequoia. Does anyone think Apple is going to rush out a release that fixes the excessive rounding of window corners? Don't hold your breath.
cosmic_cheese|1 day ago
lunar_rover|21 hours ago
Unless something like https://kde.org/announcements/plasma/5/5.12.0/spectacle-noti... is what you consider to be passable looking of course.
userbinator|23 hours ago
titzer|23 hours ago
I feel like UX designers don't realize that their job should have a natural tailing off as we discover and lock in the good ideas and discard the bad. Even if the ideas aren't that great, users can at least get good at however it does work, if it stays constant. Instead, we just get more dice rolls, eyecandy, and frustration.
I for one hate the power dynamic that OS and website designers have over me. They can just sneak into my house and rearrange my furniture on a whim. Even if it sucks, I would adapt to it if it stayed constant! Instead I both hate it and can't learn it, because everything is different and keeps changing when I least expect it.
At this point my brain has given into learned helplessness and won't retain much of anything at all, but it's next-level figured out that it's useless.
Designers seem to have a bad track record, and it's getting worse.
Sorry, designers.
josephg|14 hours ago
Eg, MacOS's new system preferences panel is worse than the old one. And its stupid putting the windows start menu in the middle of the screen, where you can't as easily click it with the mouse.
Paddyz|20 hours ago
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maxloh|22 hours ago
delecti|23 hours ago