(no title)
tyleo | 14 hours ago
I'm tech lead of UGC at Rec Room and had to do similar work to support live synchronization of UGC content. We essentially built a database in our game engine (Unity) with similar capabilities.
Since it grew out of our production needs, we ended up with a lot of bespoke solutions specific to our game. I'd love to try this out and see if I could make a small UGC personal project with it or exchange notes with the people who built it.
batisteo|12 hours ago
tyleo|12 hours ago