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My GitHub Game Off 2012 Roguelike

86 points| ondras | 13 years ago |ondras.github.com | reply

20 comments

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[+] unwind|13 years ago|reply
Scary from an intellectual properties perspective, but I love how you switched to the "Star Wars" context as way to motivate using the (required) concepts of "push", "pull" and "clone".

The "fork" I'm not so convinced about, but being innovative is of course cool and I do love my 3-way from ancient arcade games which it made me think of.

[+] dkuntz2|13 years ago|reply
How is it scary from an intellectual properties perspective?

LucasFilm is very nice with their properties, permitting just about anything to be used unlicensed so long as there isn't a profit being made (they even support people doing it sometimes)...

[+] oms1005|13 years ago|reply
I agree; very clever use of the context.
[+] wangfowen|13 years ago|reply
Cool idea, but it's not really clear to me when I'm able to reflect lasers. Is it completely random? I think the game would be a lot more challenging with less reflecting. I kill way too many guys without meaning to.
[+] ondras|13 years ago|reply
Reflecting happens with 50% chance. Which is far less than what we see in traditional franchise :-)
[+] JoshTriplett|13 years ago|reply
Very nice!

Two minor control issues: waiting in place with . does not regenerate health and force like movement does, and non-numpad number keys don't work for movement (useful on a laptop).

[+] ondras|13 years ago|reply
In place wait is probably a bug and should be fixed soon. Not sure about non-numpad numbers though; their topology is far from being useful...
[+] danielweber|13 years ago|reply
Any way to restart without the tutorial?
[+] ondras|13 years ago|reply
Unfortunately, no.
[+] rafski|13 years ago|reply
First reaction - oh cool, this works on my phone!

"Enter to continue" - "Enter" what? Like, a key?

[+] wink|13 years ago|reply
A bit too realtime for my liking, but awesome idea and execution :)
[+] ondras|13 years ago|reply
The game is strictly turn-based, there is nothing realtime in it...
[+] xmpir|13 years ago|reply
nice idea. the gameplay is not too thrilling, but still it's quite funny to play for let's say 2 minutes...