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majorlazer | 13 years ago
Or the software companies can release 'lite' versions of their software intended only for personal use and then rely on employers/schools and people purchasing the full versions to make most of their money.
majorlazer | 13 years ago
Or the software companies can release 'lite' versions of their software intended only for personal use and then rely on employers/schools and people purchasing the full versions to make most of their money.
mgkimsal|13 years ago
There's a whole mess of us "working in the web" who never pirated software for web development.
This may be more a 'kid/adult' thing - I went through about 3 years of pirating games for my C128 back in the 80s, then pretty much just stopped pirating. So, I can't say I've never pirated. I did. I bought many games too, but copied/traded with friends at school. There was an element of social currency when trading (who had skyfox? who had bard's tale? etc). But by 12th grade, there was no attraction for me anymore.
As an adult, I've paid for almost all my software, but have primarily used open source software (desktop linux for years), learning the LAMP stack from the ground up - absolutely 0 need for piracy of any sort, and it's provided a great foundation for working in the web field.
Perhaps with fewer people justifying the means with the ends, we'd have more users/contributors on open source projects and tools, continuing to make that ecosystem even better, vs propping up the dominance of some established commercial vendors with legions of essentially free training and advertising by continued acceptance of pirated software use.