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indspenceable | 13 years ago

Not to be contrarian, but flux is nothing like nomic. Rules in flux don't interact in unexpected ways (there are a few variables that change, notably, draws per turn, maximum hand size, and win conditions which are generally what cards you have out in front of you in order to win) but the player has no freedom to make up new rules on her own.

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anthonyb|13 years ago

A much better game is Bartok (sometimes called Bartog) - it starts out as something approximating Uno[1]. Each time someone wins, they make a rule.

Playing it with Mathematicians/CS types is brain-hurty (think mod-13 arithmetic and prime numbered cards behaving differently).

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[1] Some of the different rules:

- If you ask a question, you get a 1 card penalty

- If you have one card and don't say "bartok", you get your hand made back up to 7.

- We played with a bunch of broken decks all smushed together, so you couldn't count cards.

Someone|13 years ago

"think mod-13 arithmetic and prime numbered cards behaving differently"

I know it puts me firmly in the Mathematicians/CS types corner, but when I read that, I did not even have to think consciously to have 'once you are in Z13, prime numbers should not bother you anymore' spring up in my mind.

For those not Mathematicians/CS types: modulo 13 arithmetic does not have primes. For example, 2 is not prime because 3 times 5 equals 2 mod 13, 3 is not prime because it equals 4 times 4 (and, by extension, -4 times -4, which is 9 times 9), etc.

Evbn|13 years ago

That is the same as Mao.