top | item 5782391 (no title) dmauro | 12 years ago They're already on it. The Unreal 4 engine will use voxel cone tracing: http://www.unrealengine.com/files/misc/The_Technology_Behind... discuss order hn newest dualogy|12 years ago An invisible voxelized-representation of polygonal scene geometry is used there for approximating global illumination of visibly rendered polygonal geometry.Hence, it's not a realtime "voxel engine" as far as visual rendering goes.
dualogy|12 years ago An invisible voxelized-representation of polygonal scene geometry is used there for approximating global illumination of visibly rendered polygonal geometry.Hence, it's not a realtime "voxel engine" as far as visual rendering goes.
dualogy|12 years ago
Hence, it's not a realtime "voxel engine" as far as visual rendering goes.