So I'm a bit confused by the title. Is the game going to teach people how to play musical instruments or is it going to teach musical theory?
Or, more likely, is it just a game that uses music as the power aspect for the PCs? So in the end you are still just clicking mice and mashing keybindings.
As a developer myself I'd highly recommend running away from this kickstarter as the video doesn't show any models, no in game scenes, no UI designs and basically I couldn't find anything started aside from the video & a quick map graphic.
It definitely leaves a lot to the imagination, but that being said I'm still backing it.
The story is interesting and seems pretty fleshed out, plus I imagine you can't get much further than the previz stage on a project of this scope when funding out-of-pocket.
Only signed up at the $20 level, but may increase for other rewards if they provide more details in the updates.
I'll agree that lacking models or in-game content, it's pretty unlikely they've made any headway at all into this thing, but isn't that the point of the Kickstarter?
Take a look at the Creative Team and check out their pedigree. In my opinion, it looks like they might just have the talent they need to get this thing off the ground.
Goal -- I guess any project can be lofty in its projections, but my understanding is Kickstarter gets directly involved in helping set appropriate targets for projects over a certain size.
Time will tell if that's actually the case. This is the first kickstarter project I'm following closely enough that it feels like watching stocks... wondering how much momentum a project needs in that first day to predict if it will succeed or fail.
To my mind there is a reason for that - kickstarter allows people who really want a thing to exist to pay the amount that thing is worth to them, and then get it.
No computer game is worth $10'000 just to play. What is worth $10'000 dollars is ownership of the IP, and a share of any profits.
Maybe this is against kickstarters rules, but I'm not sure it should be. I'd happily invest my savings across a spread of carefully chosen crowd funded companies, in the hope that one out of those hundred would make good the losses on the rest.
Why is there not kickstarter style crowd funding platform for investment?
[+] [-] thezoid|12 years ago|reply
Or, more likely, is it just a game that uses music as the power aspect for the PCs? So in the end you are still just clicking mice and mashing keybindings.
[+] [-] buildwonder|12 years ago|reply
I didn't see any information related to unique controllers/interfaces, which would probably be pretty key to mention if that was the case.
[+] [-] ckdarby|12 years ago|reply
As a developer myself I'd highly recommend running away from this kickstarter as the video doesn't show any models, no in game scenes, no UI designs and basically I couldn't find anything started aside from the video & a quick map graphic.
[+] [-] buildwonder|12 years ago|reply
The story is interesting and seems pretty fleshed out, plus I imagine you can't get much further than the previz stage on a project of this scope when funding out-of-pocket.
Only signed up at the $20 level, but may increase for other rewards if they provide more details in the updates.
[+] [-] j-m-o|12 years ago|reply
Take a look at the Creative Team and check out their pedigree. In my opinion, it looks like they might just have the talent they need to get this thing off the ground.
[+] [-] acangiano|12 years ago|reply
[+] [-] buildwonder|12 years ago|reply
[+] [-] arscan|12 years ago|reply
[+] [-] buildwonder|12 years ago|reply
Time will tell if that's actually the case. This is the first kickstarter project I'm following closely enough that it feels like watching stocks... wondering how much momentum a project needs in that first day to predict if it will succeed or fail.
[+] [-] shubb|12 years ago|reply
To my mind there is a reason for that - kickstarter allows people who really want a thing to exist to pay the amount that thing is worth to them, and then get it.
No computer game is worth $10'000 just to play. What is worth $10'000 dollars is ownership of the IP, and a share of any profits.
Maybe this is against kickstarters rules, but I'm not sure it should be. I'd happily invest my savings across a spread of carefully chosen crowd funded companies, in the hope that one out of those hundred would make good the losses on the rest.
Why is there not kickstarter style crowd funding platform for investment?
[+] [-] phaedryx|12 years ago|reply