Cool. I'll add AI mine to mine later. It was a quick two hour hack. Thanks for the link to another one. I'll see what they did for AI. Though I'll probably employ a simple alpha-beta pruning alg
Inspired by the recent Hacker News post (https://news.ycombinator.com/item?id=5898506) and my desire to tinker with HTML5 a bit :) I was trying to make a nice "color pencil" effect, but still have some work to do.
Thanks, I woke up around lunch and saw the post and was like, well, I guess I know what I'm doing today. Honestly I only originally planned on working on my "color pencil" line drawing. haha
Hah, that was the first thing I thought about when I read the article yesterday. Then I checked out ultimatetictactoe.com and found it was registered the same day and I got sad :(
Fixed random mouse offset bug & whenever all tile become playable, they are all highlighted. With the exception of the start state (As I think it looks better white)
Now to make a multiplayer version... I would use Firebase and Angular probably. Unfortunately I don't feel like staying up all night on a project tonight :-p
The goal is not to win the most boards, but to complete 3 in a row on the large board by winning the small boards. If you're aware of that, I'm not sure what you're claiming the bug is. Could you clarify?
I like it. The green highlighting of the active subboard is too subtle and sometimes I miss it. Another option is to flash the active subboard when the players try to use another subboard.
[+] [-] spicyj|12 years ago|reply
https://news.ycombinator.com/item?id=5901365
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[+] [-] sigkill|12 years ago|reply
(not mine)
http://joeyrobert.org/projects/ultimatetictactoe/
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edit: oops, stuck http://i.imgur.com/nTOJq1F.png
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