This looks very much like Fireworks. The author mentioned that he won't discuss it since Adobe discontinued it, but the resemblance is uncanny. I never understood why Fireworks wasn't more widely used/praised; I found it to be absolutely perfect for designing web graphics.
Nice post - Sketch is revolutionising UI design workflow. Really well thought out product — we've standardised on it for all our products at work, and I haven't even installed and Adobe products on my newest laptop, 8 months in.
I'll admit that I was initially frustrated at the constant crashes etc, but there's a very responsive team, constant releases, and I haven't had a problem in months.
I've been using Inkscape on my Mac for quite a while, but the team doesn't seem to be willing or able to support the platform well. The download page still has 0.48.2 which is pretty ancient; I'm not too optimistic 0.49 will see good mac support either.
I like inkscape, and if I migrate to Windows / Linux I can continue to use my assets there.
But this app looks very nice; I wonder if anyone can briefly mention the areas where one app is stronger than the other.
My design workflow has moved from Illustrator for design structure and Photoshop for high-fidelity design, to strictly Sketch from conception all the way to exporting assets, with the rare Photoshop for some assets (like to-the-pixel ones).
It's totally changed my design process, and it's made me wonder why there wasn't a really good app that was built from the ground up for UI design before—and why we have been 'hacking' Illustrator and Photoshop to do UI design. Vector objects on a pixel grid, @2x exporting, non-destructive properties on items. Still buggy as hell, but despite having to restart it multiple times a day, it's still worth it.
It would have been great to point out at the beginning of the article that this sketch software is for Mac only. Serious web development is not only done in Mac, did you know?
Sketch is absolutely amazing. I moved from Illustrator to Sketch last year, as I was getting frustrated with cruft Adobe were adding, and things they weren't fixing.
It took a little longer for me to get used to Sketch at around 3 months of casual use, but I find it much faster, simpler, and easier to use than Illustrator.
With Adobe now forcing a subscription to their Creative Cloud service for future updates, I'd expect programs like Sketch to become more and more attractive as well.
Sketch is on it's way to being what Illustrator should be. It's still a little buggy at times, for instance, you can't export things at high resolution and the workaround, resizing a group of objects, rarely works correctly.
Sketch is better than anything else on the market simply because it's actually made for user interface design. Everything else that's existed for years was made for image processing.
Sketch literally gave me the push I needed to go from a non-designing developer to a halfway decent designer. It's really that good.
The major negative right now is performance. I used Sketch to design a full iOS app with 7 or 8 screens on a fast mbp and things were seriously crawling. I had to break up separate screens into separate sketch files and even then it was laggy.
Sketch team, your product is amazing, but performance is a big issue. It should imho be your top priority.
Agreed. Seriously picking up UI design in a post-Sketch world is basically the same as picking up web programming in a post-J2EE world. You dodged a bullet.
(I am pretty proficient in Photoshop, but never had to design a photorealistic mobile UI in it. What a nightmare.)
Agree with your initial point. It's quite easy and intuitive for us non-designers too. Been using it past couple of months and prototyping my apps here.
For Windows, take at look at Xara Photo and Graphic Designer. It's principally a vector Illustration program but includes some photo manipulation capabilities too (cropping images, adjusting brightness and contrast etc).
The interface is far superior to Illustrator and it's extremely fast in performance.
I have used this program for many years and recommend you give it a try to see if you like it.
There is a free trial version of the software on the Xara website
I discovered Sketch about a year ago, and I should say it keeps getting better comparing to Illustrator. There are still some operations I can't do in Sketch, but it is the fastest and the lightest app to design UI such as http://dribbble.com/shots/1111784-iOS-7-icons-redesign/attac.... It took me few hours to redesign a whole iOS7 icon set in Sketch.
Last months I use Illustrator to convert files to SVG to work on them in Sketch.
The sad thing is that it works on Mac only and is not adopted by the designer community yet.
Sometimes things don't vertically center properly when I use the "Align Vertically" button. I haven't seen anyone else complain about this, so am I doing something wrong?
Ninja edit: After looking at the screenshot I posted above again, it looks like the entire textbox is being vertically centered (the blue outline is centered), but not the text inside of it. Why does it a function this way and can I change it so that it vertically centers the text? Thanks.
I've been using Sketch exclusively for the better part of a year, and it's not just a better tool for designing web and mobile UIs, it's a real pleasure to use.
There are still quite a few bugs, but even with those, the Sketch workflow trumps Photoshop, Illustrator and Fireworks. Version 3 should also address most of these, and is supposed to include support for symbols as well.
I still use DrawIt from BohemianCoding (the same company / people) and it's really good for smallish UI work. The CoreImage based text rendering sucks and it leaks memory like anything but it's a nice piece of software. I hope sketch has all of what they created in DrawIt and more. Good luck!
Usable smart guides as a feature have been in the shitty freeware vector tools I used 7 years ago. I don't quite understand why the author is wetting his pants because of them, but maybe the Apple ecosystem has been so far behind that this is somehow new and cool.
I tried it a few weeks ago and after working for about 2 hours on something I realized that Sketch doesn't have any support for color management (switching color profiles etc.). This is a showstopper for me.
[+] [-] shmageggy|12 years ago|reply
[+] [-] coldtea|12 years ago|reply
It's like your basic vector editor -- most of the look and work the same.
Fireworks, besides the ugly Macromedia/Adobe GUI, was a hybrid Vector/Bitmap editor.
[+] [-] falk|12 years ago|reply
[+] [-] joelanman|12 years ago|reply
[+] [-] jongold|12 years ago|reply
I'll admit that I was initially frustrated at the constant crashes etc, but there's a very responsive team, constant releases, and I haven't had a problem in months.
[+] [-] clumsysmurf|12 years ago|reply
I like inkscape, and if I migrate to Windows / Linux I can continue to use my assets there.
But this app looks very nice; I wonder if anyone can briefly mention the areas where one app is stronger than the other.
[+] [-] Goondaba|12 years ago|reply
[+] [-] markbao|12 years ago|reply
It's totally changed my design process, and it's made me wonder why there wasn't a really good app that was built from the ground up for UI design before—and why we have been 'hacking' Illustrator and Photoshop to do UI design. Vector objects on a pixel grid, @2x exporting, non-destructive properties on items. Still buggy as hell, but despite having to restart it multiple times a day, it's still worth it.
[+] [-] omegote|12 years ago|reply
[+] [-] jmdenis|12 years ago|reply
[+] [-] workbench|12 years ago|reply
[+] [-] davidlumley|12 years ago|reply
[+] [-] rbritton|12 years ago|reply
[+] [-] cshesse|12 years ago|reply
[+] [-] bradgessler|12 years ago|reply
I've completely ditched the entire Adobe Suite for Sketch and Pixelmator.
[+] [-] HunterV|12 years ago|reply
Get Sketch. Seriously.
[+] [-] TheBindingVoid|12 years ago|reply
[+] [-] danenania|12 years ago|reply
The major negative right now is performance. I used Sketch to design a full iOS app with 7 or 8 screens on a fast mbp and things were seriously crawling. I had to break up separate screens into separate sketch files and even then it was laggy.
Sketch team, your product is amazing, but performance is a big issue. It should imho be your top priority.
[+] [-] gfodor|12 years ago|reply
(I am pretty proficient in Photoshop, but never had to design a photorealistic mobile UI in it. What a nightmare.)
[+] [-] satyan|12 years ago|reply
[+] [-] seivan|12 years ago|reply
[+] [-] workbench|12 years ago|reply
[+] [-] bostonvaulter2|12 years ago|reply
[+] [-] chestnut-tree|12 years ago|reply
The interface is far superior to Illustrator and it's extremely fast in performance.
I have used this program for many years and recommend you give it a try to see if you like it.
There is a free trial version of the software on the Xara website
http://www.xara.com/uk/photo-graphic-designer/
[+] [-] grishma|12 years ago|reply
[+] [-] zenbit|12 years ago|reply
[+] [-] kukkukb|12 years ago|reply
[+] [-] workbench|12 years ago|reply
[+] [-] uxwtf|12 years ago|reply
[+] [-] TheBindingVoid|12 years ago|reply
Reusable elements (FW symbols), multiple pages, something like Fireworks' "Master page", (basic) bitmap editing.
[+] [-] aaronmoodie|12 years ago|reply
[+] [-] jongold|12 years ago|reply
[+] [-] etherealG|12 years ago|reply
[+] [-] falk|12 years ago|reply
Here's an example: http://imgur.com/kgbMwJ2
Ninja edit: After looking at the screenshot I posted above again, it looks like the entire textbox is being vertically centered (the blue outline is centered), but not the text inside of it. Why does it a function this way and can I change it so that it vertically centers the text? Thanks.
[+] [-] joelanman|12 years ago|reply
⌘ + cursor right or down: nudge width/height
in preferences you can set it to zoom into selection, which I prefer
when elements are grouped, hold ⌘ to select elements in the group directly
right click a layer and select mask - this will mask any layers above it. If it's in a group it will only affect the elements in the group
[+] [-] aaronmoodie|12 years ago|reply
There are still quite a few bugs, but even with those, the Sketch workflow trumps Photoshop, Illustrator and Fireworks. Version 3 should also address most of these, and is supposed to include support for symbols as well.
[+] [-] unknown|12 years ago|reply
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[+] [-] checker659|12 years ago|reply
[+] [-] _pmf_|12 years ago|reply
[+] [-] HNLogInShit|12 years ago|reply
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[+] [-] lysa|12 years ago|reply
[+] [-] workbench|12 years ago|reply
[+] [-] anderspetersson|12 years ago|reply
Is this implemented or on the roadmap?
[+] [-] falk|12 years ago|reply