Wow tough crowd, this is actually extremely impressive if you're interested in the subject. The fineness and complexity of the reconstructed depth field is unparalleled.
I work in the field of Computer Vision based 3D Reconstruction. Although this development is "nice", it is hardly capable of the potential applications cited. Notice any 3D reconstructions used anywhere other than novelty? That's because they are mostly useless. In order to create useful 3D Reconstrucions, the underlying reconstruction system needs to recognize the object and use prior acquired references to supply information obscured from view, and/or identify transformations (damage, wear) to the "original" objects and scene being analyzed. The goal is to supply one image of an object, and receive back a correctly formed, rigged for correct motion, 3d geometry of nearly any common object. And it's coming.
Looks very nice - and of great interest to me, since I was already playing with epipolar images for structure - from - motion albeit for a very different application.
This is pretty neat, although I would suggest perhaps of limited use. The whole point of a 3D model is that it can be viewed from any angle (also at any scale). The 2D scene lacks sufficient information to reconstruct the 3D scene.
This can be seen with the toys on the sofa when the back of the hippo becomes visible and there is no texture or model data. You could extrapolate and assume there's a degree of symmetry in the object, but this would only work on a limited subset of objects.
It looks like it could be a tremendous time saver for camera projection mapping for matte paintings even if you don't circle all around set or geometry. I suspect that was their motivation.
Maybe I am missing the point - but this style of 3d I have never really found visually impressive or fun. I think it is because of the limited range of movement on display. Half the fun of this kind of 3d would be to find things initially hidden in the opening view. I can imagine my sun tilting his ipad to see behind things. But the affect only shifts very slightly. I know that masses more information would be needed for such an affect but to me at least this is what this 3d hints at and why i guess ultimately i find it disappointing.
Don't be daft, people don't stop developing in an area just because it has been approached before and besides, this stuff is way ahead of the tech in Autodesk 123D.
You might as well complain that people are still developing video compression techniques.
Yes, very similar. However there is still room for improvement. Maybe Disney found a solution to make cleaner models, leading to a 3d-print ready solution. With 123D you need to spend time on cleaning the mesh.
[+] [-] greendestiny|12 years ago|reply
[+] [-] bsenftner|12 years ago|reply
[+] [-] w_t_payne|12 years ago|reply
[+] [-] ohwp|12 years ago|reply
Also the shot on the boat makes me wonder if this could be used as steady-shot-software.
[+] [-] hardwaresofton|12 years ago|reply
Also related, check out the work Japan has been doing for years
http://www.engadget.com/2012/08/23/live2d-drawing-technology...
http://www.engadget.com/2009/06/04/video-sonys-motionportrai...
[+] [-] xedarius|12 years ago|reply
[+] [-] Keyframe|12 years ago|reply
[+] [-] bnegreve|12 years ago|reply
[+] [-] moocowduckquack|12 years ago|reply
[+] [-] shreeshga|12 years ago|reply
[+] [-] stelonix|12 years ago|reply
[+] [-] xabi|12 years ago|reply
Videotrace http://punchcard.com.au/
[+] [-] kang|12 years ago|reply
[+] [-] jimparkins|12 years ago|reply
[+] [-] blt|12 years ago|reply
[+] [-] demallien|12 years ago|reply
[+] [-] cjcenizal|12 years ago|reply
Think of the Minority Report scene when Cruise is watching pseudo-3D footage of his family.
The history of media shows a trend towards 100% faithfully recreated experiences. Photos > Film > Video w/ audio > 3D. This gets us one step closer.
[+] [-] unknown|12 years ago|reply
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[+] [-] thomasfl|12 years ago|reply
[+] [-] rorrr2|12 years ago|reply
Autodesk 123D (which is free) can create a 3D model from just two photos.
[+] [-] moocowduckquack|12 years ago|reply
You might as well complain that people are still developing video compression techniques.
[+] [-] makos|12 years ago|reply
ps. this seems to be an open source version of 123D http://insight3d.sourceforge.net/ Interesting, but havent used it yet
[+] [-] nwh|12 years ago|reply