(no title)
ianb
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12 years ago
On principle we keep the server simple, echoing messages back and forth between clients. In practice it's quite hard for two browsers to connect directly to each other, and while we want to support that kind of architecture in order to get it working we still need to simulate P2P using a server.
derefr|12 years ago
Isn't this the problem WebRTC abstracts away? Your server should just be a TURN server (http://en.wikipedia.org/wiki/Traversal_Using_Relays_around_N...), shouldn't it?
ianb|12 years ago
k__|12 years ago