For me it was the opposite - I was quite happy to pay, but didn't have enough control of, or visibility into, what was going on on the server.
I set up a minefold instance for my daughter and her friends to play on, having previously spent time setting up and maintaining a custom server for her and her friends. Unfortunately, disputes between kids tend to escalate into all out war unless you can monitor and keep a lid on things, so Minefold wasn't the answer either.
If you liked Minefold, I'm working on a service called Pickaxe (http://get.pickaxe.io) that's in a similar vein. It's not up and running yet, BUT you can still register to be eligible to beta-test it (for free) when it's available.
Hey Chris and Dave, This is Dan. I'd love for you to come on Techendo (http://techendo.co/) and have me interview you about your experiences running minefold. I think you've seen a lot and have a lot to share with other entrepreneurs who are trying their own thing now.
Aww, I liked Minefold a lot. I think it was a tad too expensive, though: for my own uses, it was a good order of magnitude cheaper to rent a "normal" server. Still sad to see it go.
Gawd, freemium is one thing, but it takes some balls to tell a for-profit company, "yeah, your product is great, you just need to make the whole thing free." I understand being accustomed to things being free on teh intarwebs, since I am as well, but do people not take the half-second necessary to realize that it has to be paid for somehow, or it doesn't happen at all? What fraction of the population is really this dumb?
anthonyb|12 years ago
I set up a minefold instance for my daughter and her friends to play on, having previously spent time setting up and maintaining a custom server for her and her friends. Unfortunately, disputes between kids tend to escalate into all out war unless you can monitor and keep a lid on things, so Minefold wasn't the answer either.
manlycode|12 years ago
http://get.pickaxe.io
chrislloyd|12 years ago
lowglow|12 years ago
Debugreality|12 years ago
Game development and game related development is pretty tough market to crack unfortunately.
CrazedGeek|12 years ago
iancarroll|12 years ago
speeq|12 years ago
andrewflnr|12 years ago
kunle|12 years ago