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bradwestness | 12 years ago

If their performance claims bear out (which, we'll see) I could see this becoming a popular way to deliver apps and games to mobile devices without giving 30% of your income to Apple or whoever.

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zuppy|12 years ago

Does anyone really want that? Web is currently awful for mobile games: hard to interact with the content (see how scroll is handled in javascript) and low performance no matter how many tricks you do. Also, don't forget that you'll have to handle payments by yourself (and impulse shopping will not work if users will have to fill the credit card every time).

edit: I've opened that page in Firefox, it won't show the demo. I guess it won't show it on IE also, but I haven't tried. So who's their target? 25% of the users?