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mikeurbanski | 12 years ago

If I had to guess why they were rejected I'd say that it's because they're typically:

#1: Consumer focused

#2: Unsexy/unknown markets

Were they wrong to reject them? Probably not. Traditional gaming isn't a market that many take seriously.

I'm still implementing many of the ideas that have been submitted to YC. I'll release the apps and write retrospectives as we push out features in the future.

discuss

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