top | item 6772881

A WebGL game engine

62 points| dionyziz | 12 years ago |github.com | reply

41 comments

order
[+] prottmann|12 years ago|reply
Last update 2 years ago ???

Is it a perfect Engine, that need no support, or did nobody use it.

[+] jtms|12 years ago|reply
I am curious why is this engine noteworthy... three.js seems far more mature and advanced than this.
[+] fritz_vd|12 years ago|reply
Yes.. That is kind of crazy. Why is it all of a sudden on HN?
[+] icefox|12 years ago|reply
Any more details? Pics, docs or blogs describing what it does? Why did the startup fail?
[+] jheriko|12 years ago|reply
this looks interesting, but i seem to be missing something... where is the data and toolchain?

I'm really not a fan of code driven 'game engines' I think it misses the point...

also, despite the code making for an interesting read (seeing how someone else approaches this problem) most of the demos don't work for me in chrome.

[+] nikcub|12 years ago|reply
demos: http://files.nikcub.com/finalengine/

some work, some don't. i'm fixing them as I go.

[+] Zisko|12 years ago|reply
That's awesome! The spaceship especially. I wonder if it's possible to make the turning radius smaller though. Going to poke around. Thanks for doing this!
[+] eonil|12 years ago|reply
What's the pros of having Javascript game engine instead of converting existing C++ game engine using Emscripten?
[+] Jare|12 years ago|reply
Nonexistent compile times and easier debugging, plus all the other generic reasons you may (or may not) have to choose JavaScript as a programming language.
[+] Mikeb85|12 years ago|reply
The same pros that come with using a dynamic language vs. a statically typed one...
[+] CmonDev|12 years ago|reply
You can hire cheaper developers.
[+] petesamrogers|12 years ago|reply
Looks great. Anyone know if WebGL is ever going to be released/enabled for mobile Safari?
[+] theonewolf|12 years ago|reply
Anywhere where we can demo it live?
[+] rurounijones|12 years ago|reply
Looks like there are example DIRs in there.

I guess clone to local then open index.html

[+] andremendes|12 years ago|reply
"Last updated 2 years ago" Is it dead?
[+] dionyziz|12 years ago|reply
Yes! The original title of the post is "Our start-up failed and we open sourced it, too", but hackernews decided to edit my post title.

We started building a fully-fledged game, which failed. We subsequently decided to make the engine open source. We began working on this before other WebGL game engines became stable and popular like they are today.

[+] gboudrias|12 years ago|reply
Very interesting! Thanks for sharing!
[+] albeva|12 years ago|reply
not a single demo works for me ... white blank screen. Using Firefox