Here are a couple more demos using the engine that we wrote. Some use a slightly older version of the engine, but they illustrate the things we imagined would be possible. I'm giving links to the actual demos.
That's awesome! The spaceship especially. I wonder if it's possible to make the turning radius smaller though. Going to poke around. Thanks for doing this!
Nonexistent compile times and easier debugging, plus all the other generic reasons you may (or may not) have to choose JavaScript as a programming language.
Yes! The original title of the post is "Our start-up failed and we open sourced it, too", but hackernews decided to edit my post title.
We started building a fully-fledged game, which failed. We subsequently decided to make the engine open source. We began working on this before other WebGL game engines became stable and popular like they are today.
[+] [-] markrickert|12 years ago|reply
[+] [-] eonil|12 years ago|reply
[+] [-] kordless|12 years ago|reply
[+] [-] prottmann|12 years ago|reply
Is it a perfect Engine, that need no support, or did nobody use it.
[+] [-] jtms|12 years ago|reply
[+] [-] fritz_vd|12 years ago|reply
[+] [-] CmonDev|12 years ago|reply
[+] [-] icefox|12 years ago|reply
[+] [-] jheriko|12 years ago|reply
I'm really not a fan of code driven 'game engines' I think it misses the point...
also, despite the code making for an interesting read (seeing how someone else approaches this problem) most of the demos don't work for me in chrome.
[+] [-] nikcub|12 years ago|reply
some work, some don't. i'm fixing them as I go.
[+] [-] dionyziz|12 years ago|reply
Pool of water: http://vl.kamibu.com/cool/water/
Traveling in stone tunnel screen saver: http://vl.kamibu.com/cool/tunnel/
Bone animation (maybe the most impressive of the three): http://petros.kamibu.com/files/bone-animation/
[+] [-] dionyziz|12 years ago|reply
Here's a car driving demo we also left unfinished you might be interested in, written using this same engine: https://github.com/kamibu/kamiburace
[+] [-] Zisko|12 years ago|reply
[+] [-] eonil|12 years ago|reply
[+] [-] Jare|12 years ago|reply
[+] [-] Mikeb85|12 years ago|reply
[+] [-] CmonDev|12 years ago|reply
[+] [-] petesamrogers|12 years ago|reply
[+] [-] theonewolf|12 years ago|reply
[+] [-] rurounijones|12 years ago|reply
I guess clone to local then open index.html
[+] [-] andremendes|12 years ago|reply
[+] [-] dionyziz|12 years ago|reply
We started building a fully-fledged game, which failed. We subsequently decided to make the engine open source. We began working on this before other WebGL game engines became stable and popular like they are today.
[+] [-] gboudrias|12 years ago|reply
[+] [-] albeva|12 years ago|reply