Ask HN: Develop on Android or iPhone?
5 points| riso | 16 years ago
My back-end language experience includes mostly c# and Ruby, but I didn't have any issues getting familiar objective-C, learning new languages is usually fairly enjoyable.
Does anyone have advice for which one to choose based off personal experiences?
Update: I should add that the two biggest deciding points for me are development enjoyment and speed of development.
I am not overly concerned with user base since it is possible that Android could gain a lot of ground in the next couple years.
credo|16 years ago
I wrote a prototype app with the Android beta last year, The Android beta platform was fairly rich in functionality and had a lot of stuff (background process, advanced location-based functionality etc.) that iPhone 2.0 did not have. Java programming on the Android will be closer to the (managed code) C# experience you currently have. So your overall rampup time with Android will be lesser.
Btw I myself chose to focus on the iPhone because I liked the device (as a user) and because there is a much bigger market for iPhone apps.
cesare|16 years ago
This is subjective. Try both of them for a while.
If you need to decide first to buy the hardware keep in mind that the iPod Touch ($229) is essentially an iPhone without the phone/gps capabilities. So you can use it for testing if you're not going to use the phone functionalities.
You have to add $100 (it's a yearly fee) to apply to the developer program in order to upload your code on the device and to make your app available (even if for free).
The iPhone developement tools are pretty good, too. Haven't tried to develop on Android, yet.
riso|16 years ago
dannyr|16 years ago
http://code.google.com/android/adc/
csbartus|16 years ago
I've planned to build something for my iPhone but many things stopped me: a MacBook, AppStore freakness and now I'm just hearing that 100$ entry fee.
Now I'm rather building a mobile interface to my web app than sticking to a new platform
csbartus|16 years ago
I've planned to build something for my iPhone but many things stopped me: a MacBook, AppStore freakness and now I'm just hearing that 100$ entry fee.
Now I'm rather building a mobile interface to my web app than sticking to a new platform
riso|16 years ago
ujjwalg|16 years ago
But, I can tell you that I have 2 same apps on android and iPhone and the number of downloads differ by a factor of 500.
NonEUCitizen|16 years ago
Spyckie|16 years ago
Oompa|16 years ago
cgherb911|16 years ago
Mankhool|16 years ago